package com.cupcorn.lib.game.element;

public class GameElementDialog
{
	public String	title, positiveButton, negativeButton;
	public boolean	useEditText, cancelable, usePositiveButton, useNegativeButton;
	
	public GameElementDialog(String title, String positiveButton, String negativeButton, boolean useEditText, boolean cancleable, boolean usePositiveButton,
		boolean useNegativeButton)
	{
		super();
		this.title = title;
		this.positiveButton = positiveButton;
		this.negativeButton = negativeButton;
		this.useEditText = useEditText;
		this.cancelable = cancleable;
		this.usePositiveButton = usePositiveButton;
		this.useNegativeButton = useNegativeButton;
	}
}
